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Alijah0225's GM Application (:

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Alijah0225

Hollowed
Joined
Jul 15, 2022
Messages
5
Points
3
Age
20
Steam ID: [Example: STEAM_1:1:1111111111 | This may be found using STEAM_0:0:437864064

What are the current names you have in game?:
ODST PVT. J Ajax | ODST PVT CWE A. James

Do you have any bans/warnings?: N/A



Have you been on the server for one month or longer?[Post join date]: 06/22/2022 Around the exact date


What is your age? [Minimum 15]: 17 (I miss put the year)


Do you have a microphone? [Required]: Yes


Do you have TeamSpeak? [Required]:
-What is your name in TeamSpeak?:
ODST PVT J Ajax

Do you have Discord? [Required]:

Yes, my Discord ID is: Alijah0225#6487 / Dev ID is: 329100263212187648

Are you currently staff on a different server? Are you willing to leave that staff position for the one you are applying for?:

Not Currently.


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Experience with staffing [ULX, other servers, etc.]:

I have had experience staffing before, though it is not on Garry's Mod.

How active are you on the server?:

I have been on every day since I joined. (Excusing my Vacation from July 1st to 5th)

When are you usually available? [Days of Week/Time/Time zone]:

Monday-Friday. Saturday and Sunday are a maybe and if I can, I can only be on at a certain time

What do you believe to be your best qualities that can contribute to being a Gamemaker?:

I am dedicated to planning events ahead of time and making sure that everyone has something to do, along with adapting to what the players are doing, and quick about adding stuff on the fly if they attempt to Speed run the event or ways to keep them from speed running like mines, cloaked enemies etch.

What do you plan to do as a Gamemaker?: [50+ Words] (Note: It has been a while since I GMED, so I might be a bit rusty, but I plan too if I make it to start off small to get back into the swing of things.)

I plan to dive more into the horror aspect of halo and do events that mostly involve flood or infected forms, and other dim lit or night/sundown type of events, of course I will do regular events like invasions or etch. I also plan to do mini rp events that depending on how the players handle it will turn into assault or defense missions.

What 10 Commands do you know about that are in SAM and what exactly do they do?:

!God | It makes the player invincible as long as the command is active
!freeze | It Freezes the player, and they are unable to do anything
!cloak | It Cloaks the player making them invisible to any other players
!goto | You go to the player listed, Example: !goto Roach
!bring | It brings the player to your current location no matter where you are, Example: !bring Roach
!armor | It sets armor (the shield icon in the bottom left) to whatever number you want to set it to, Example: !armor 300
!gag | You gag the listed player, Example: !gag me or other players name
!give | Gives the player a listed item of choosing
!kick | Removes Player from the server, they can rejoin after being kicked
!ban | It Removes the Player from the server for a listed amount of time, 1 day, 30, days, year, etch


What is In character and what is Out of character?:

In Character is basically just being well in rp, meaning your actions or words are actively being used for in game actions or in game roleplay and your actions will and can have consequences | Out of Character is basically just talking about stuff out of rp, meaning anything you do or say is not to used, payed attention to or acknowledged when rping.

Do you believe you are able to work with a myriad of different people, some of which may have different opinions than yours?:

Of course, and I understand that people have different opinions of what is fun, or a boring event and I will find ways to hopefully encompass things they like in events. I understand though that I still may not be able to please everyone. That will still not stop me from making events that will please majority of the player base


What do you believe the job of a Gamemaker entails?:

It entails the ability to give the community a good time via events and mini's along with always giving the community something to look forward too while on the server.

Give us a full event idea that you have. [3+ Paragraphs]:

(For this whole event, Explosives are limited to C4 and grenades unless authorized for anything else, if caught using and other explosives it would lead to penalty during engagement) This is due to Civilian Presence still in the city of the few stragglers that have hold up is settlements hidden.

First Encounter:
[NOTE, this is a Special Operation Event] The UNSC Special Operations division on [Whatever map we are on, preferably a ship] are dispatched by high command to go recover A -CLASSIFEID- asset that was being flown to an ONI station on world where it then crashed on a small UNSC occupied planet in a city 4K away from base, after the crash they lost communications with the pilot. (This event would be hosted on a city map of my or other GM's choosing, as this event can be hosted in any form of city as long as there is a good number of enterable buildings, I will be able to host the event well after a bit of time to set up.) Apon arrival the Special Operations would arrive on world noticing that the city is empty/ abandoned, with signs of panic, and gunfire, followed by an eerie quietness. Soon after arrival they would notice a Civilian who is watching them from up top, the Civilian would wave in a panic state urging them to come to him. After the Units Reach him, he would explain the state of the situation, he would explain that a pelican crashed 2km to the west or any direction of where the nest could be placed, the civilian would also explain that these "weird things" would come out when exposed radiation or large amounts of power or large amounts of noise. Assuming the Specials Operations asked what happened the civilian would explain how the infection started, events that took place before the mass slaughter and some emotional points that if ignored could cause the civilian to break down causing them to not give out any more info besides where the pelican landed. Other than that, the Civilian would give the Pelican' s crash site, civilian hold out points at the hospital (which could be a possible cure for something later in the story) Along with some other minor areas that they can visit if they choose. (Note for this next section, the asset is an experiential virus transferred in a container that rapidly expands and "reproduces" with the local life forms (just infecting them).
Once the Special Operations would attempt to head to the pelican, they would meet several patrols of infected being wondering the area, upon being spotted the beings would do a rp scream which would alert more infected being to the location, leading to a mass encounter with a few infected enemies coming with weapons showing the infected being's ability to adapt and use weapons. (Note, overtime the beings would do minor evolutions throughout the campaign) But as Special Operations got close they would be engaged by a in terms "boss" infected creature that would engage the UNSC and push them back and the creature would be immortal for story reasons, after engaging on comms they would be contacted by a scientist calling them fools and stating that they would never be able to kill the creatures if they don't (Still have not thought of they can do to lower the creatures defenses making it possible to push forward) Eventually they would fall back to the Civilians place and hold up there and turn it into a FOB, while defending it from waves of enemies while pelicans come in and deploy supply's, which of course draws the creatures closer. Upon all the supply's being deployed the creatures would dissipate and it would become quiet. (On mission end it is a TEMP NPK)

2nd Encounter (Optional)
(If they only went straight towards the pelican, they would have to do this part) (If they had gone to the hospital, they would have found the method to weaken the enemy's enough to be able to kill them and push towards the nest) Basically this would be them pushing towards the hospital but would find it to be empty and this would lead them to track down the remnants of the survivors of the hospital camp who would be wiped out a 1km away at a small camp, which would be swarming with infected personnel. Apon defeating them they would find audio logs scattered around their camp, which would tell the story of a betrayal after they left a group members loved one to die in a hoard. Causing the group member to go rouge and cause the downfall of their group by leading the horde to them and throwing away a vile that a scientist in the group was working on into a trash can by the bakery (Yes, I will force them to look through trash cans) After they find the "Cure" They will be tasked with making it back to base alive (at this time it will turn night, at night the infected become more aggressive) After making it back and surviving the night they would have to wait while Medical made the cure and was able to deploy it across the city.

3rd and Final Encounter

This Final mission is a full-on assault by all UNSC and SoS personnel, the SOS and Main UNSC force would act as a distraction to draw most of the infected life forms out (Special Operations of course would be tasked with recovering the main asset, while the main forces would be tasked with pushing back the infection forms around the city) The Special Operations Unit on planet would resume at FOB while standard UNSC forces would deploy off a frigate. The mission can go multiple ways depending on what the Special Operations did ahead of time before this 3rd Encounter. As the Main force begins pushing, they would be tasked with pushing back the infection and heading to settlement locations in hopes of saving the few that remain. While Special Operations would begin their assault on the nest, which of course would be close quarters hidden away in a tunnel system which would lead to a reactor room. Upon reaching the nest though they would find out the infection is dug in deep to the reactor and depending on if the Special Operations is able to extract the asset itself. They then would be tasked with overloading the reactor, incinerating any lifeforms in the city. Of course, UNSC personnel would only be informed that they would be informed that the city is "to far gone" and that nothing could be done and would be ordered to fall back to the frigate, while UNSC are falling back Special Operations would gather any remaining parts of the asset or the asset itself, along with the survivor who told them the location of the crash. Special Operations would arrive at a different exfil and would exit a different route which would be specified during the event. (Any personnel left behind would be an NPK)

Did any current Gamemaker refer you to apply?:
-Who?: Roach


I Alijah0225 Agree and understand that I am not staff, and it is not my job to do staff duties, unless there is 0 staff on I will not use my commands unless needed. I also agree that I will not noclip/abuse my powers.


I, Alijah0225, acknowledge that this application is to be filled out with complete honesty. Being accepted will hold me at a higher standard in behavior and demeanor. Not doing my job or abusing will result in a warning or a demotion.


I, Alijah0225, Swear to uphold the server rules, and enforce them. I will make sure to stay within the limits and rights given to me by my assigned rank within GM's, as well as keep a calm head and clear judgement when dealing with staff and or players, in order to ensure fairness to all who join the server.

I, Alijah0225, acknowledge that if I am caught advertising my application then my application will be automatically denied.

And that if I Alijah0225 am found in violation of the rules I swore to uphold, and of this contract that I can and will be removed from GM's and or staff and forever barred from Re-Applying, along with any other Consequences that are deemed Necessary.
 
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CryptoSpades

Hollowed
Joined
May 7, 2021
Messages
35
Points
8
Age
19
+1 i dont think i know you, but you seem aight, and have a nice idea for an event
 

DeadForever5

Hollowed
Joined
Apr 30, 2022
Messages
20
Points
3
Age
17
+1 Cool dude great to talk to and looks to be a good fit for the GM Team
 

Diaz

Hollowed
Joined
Nov 8, 2021
Messages
23
Points
3
Age
23
+1 Don't know much about them but it wouldn't hurt to give them a chance
 

Alien

Your dad
Halo RP
Joined
Aug 5, 2019
Messages
87
Points
6
Age
25
Congratulations! Your application has been accepted! Please contact a SGM+ for your training!
 
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