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HaloRp Changelog 8/17/2018

Smoke

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Hello Revival Community,

This is a Changelog for the Halo Roleplay Server. This log details the new additions to the server.

- Weapons that were removed are as follows:
-
Tfa_halo2_br_anniversary
- tfa_halo2_smg_dual_anniversary
- tfa_halo2_rocket_launcher_anniversary
- tfa_halo2_smg_anniversary
- tfa_halo2_sniper_anniversary
- tfa_halo2_beam_rifle_anniversary
- tfa_halo2_covenant_carbine_anniversary
- Replacement weapons are as follows:
- h3_smg_tfa
- tfa_h2_rocket_launcher
- tfa_hr_swep_srs99
- tfa_hr_swep_dmr
- h3_beam_rifle_tfa
- tfa_h2_covenant_carbine
- Weapon buffs are as follows:
- Halo 3 SMG
- H3_smg_tfa
- Old Damage: 65
- New Damage: 70
- Old Stability: 80%
- New Stability: 90%
- Frag Grenade
- halo_frag
- Old Damage: 400
- New Damage: 450
- Halo 3 Dual Plasma Rifles:
-
halo3_dualplasmarifle
- Old Damage: 7
- New Damage: 11
- Halo 3 Plasma Rifles:
-
halo3_plasmarifle
- Old Damage: 7
- New Damage: 11
- Halo 5 Prophet's Bane Sword:
-
halo5_prophet_bane_sword
- Old Damage: 400
- New Damage: 2250
- Halo 3 Energy Sword:
-
h3_energy_sword
- Old Damage: 200
- New Damage: 2000
- Halo 3 Gravity Hammer:
- halo3_hammer
- Old Damage: 900
- New Damage: 1500
- W/AV M6 G/GNR:
-
tfa_hr_swep_spartan_laser
- Old Damage: 800
- New Damage: 2500
- Job nerfs:
- ONI Director:
- Old damage reduction - 85
- New damage reduction - 80
- Old armor (shields) - 800
- New armor (shields) - 700
- ONI Spartan:
- Old damage reduction - 85
- New damage reduction - 75

- Old armor (shields) - 800
- New armor (shields) - 600

- Spartan Commander:
- Old damage reduction - 85
- New damage reduction - 75
- Old armor (shields) - 800
- New armor (shields) - 600
- Models that were added are as follows:
- Geiger Company - models/ishi/halo_rebirth/marines/male/marine_eyecberg.mdl
- The job(s) that was added are as follows:
- ONI Assistant Director

Smoke (Trial Developer)
 
Last edited:

William

President
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tfa_halo2_beam_rifle_anniversary
if i can ask as to why this is being removed? -Skorge
We are removing the whole pack. Due to the pack being 80MB. This is in order to reduce download times for players, and increase overall FPS. This is also to make room for the major update we have planned. However, if a large chunk of the server would like these weapons to stay, I would recommend saying so on this thread.
 

Nihilus

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I mean, could it be replaced with the Carbine? i wouldn't mind loosing the Beam rifle. but what long range weapon would replace it?
 

KeepTheMemery

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I'd prefer to keep the tfa_halo2_beam_rifle_anniversary, but will we be getting it replaced? Will the jobs we have that have the tfa_halo2_beam_rifle_anniversary be given the h3_beam_rifle_tfa?
 

Smoke

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I'd prefer to keep the tfa_halo2_beam_rifle_anniversary, but will we be getting it replaced? Will the jobs we have that have the tfa_halo2_beam_rifle_anniversary be given the h3_beam_rifle_tfa?
Yes
 

Venomizer

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Aug 4, 2018
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Keep it but remove the explosive rounds from the sniper, I dont mind them but I know the marines dont have fun getting wiped out in a few shots.
 

Mr.Popo

Ex Halo RP G.M. | Ex S.D. | Ex. Arbiter
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tfa_halo2_beam_rifle_anniversary
if i can ask as to why this is being removed? -Skorge
Keep Halo 2 anniversary weapons please.
The weapon pack itself is 80 MB, for just 6 weapons. Will found that would be efficient to replace those weapons in order for a faster loading time for the server, as well as places for new content.

All your weapons will be replaced, and if necessary they can be buffed.
 

Freezah

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May 20, 2018
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we liked our special own beam rifle rather than halo 3 beam rifle and plus why not delete the doom weapons or other special weapons that only GMs use
 
Last edited:

William

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we liked our special own beam rifle rather than halo 3 beam rifle and plus why not delete the doom weapons or other special weapons that only GMs use
That is being used in a the new mercenary squads, also the amount of MB all those weapons have is no where near the Halo 2 Anniversary Weapons.
 
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