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Marine Sharpshooter Weapon Change Request

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Nix

Nobody of Note
Joined
Nov 26, 2017
Messages
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Name: MGySgt Nix

Job: UNSC Zulu, Victor, and Kilo Sharpshooter

Are you in charge of this job/jobs?: No

Proof of leadership over job/jobs:

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Requirements
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Job Name
Marine Sharpshooter

Model Path (ex models/player/...)
No changes requested

Weapon ID (ex tfa_rebirth_saw)
Requesting a replacement of the following:
Replace tfa_rebirth_m392 with halo_tfa_dmr

Health
No changes requested.

Armor (will be subject to something else depending on the job due to how the system works)
No changes requested.

The main reason I hope to see this change implemented is due to the fact that the DMR sharpshooters currently get is incredibly weak, considering its damage output is too low to be of any reasonable impact in a firefight. The anti-material rifle that sharpshooters get is rather nice, but with the limited ammunition capacity sharpshooters are largely dependent on ammo drops to be of impact. I believe this change would reduce the dependency on sniper ammo drops, improving the effectiveness of marine sharpshooters overall.
 
Last edited:

Nix

Nobody of Note
Joined
Nov 26, 2017
Messages
13
Points
3
Location
Somewhere
Thank you for the recommendation. I have updated the request accordingly.
 
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