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Needed Changes To Last Chancers and Why

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Lord Sugar

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Sep 29, 2017
Messages
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Age
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Situation: Here's a list of the current Last Chancer loadouts and their flaws which will be replaced in comparison to another loadout that is much more needed and more balanced / desired for Last Chancers with statments as to why they make the loadouts more fair. Say what you want about the Last Chancers inability to heal past 100, starting hp of 450 when it was originally 600 for heavy class with the all other Last Chancers being 400 and their low numbers but the topic is specifically about the loadouts and their needed changes.

Statement of Reassurance: We got the permission from the head of Last Chancers and everyone supports for the changes, now all we need is someone to approve it and start the process. These load out changes will only make the Last Chancer's look more professional, improve tactical flexibility and show off what a donation of 1k can get you which will advertise Revival Server's donation shop as something more worth investing in.


Last Chancer Trooper
M6M Magnum - No Safety-Lock and No Statistic Menu
UNSC Battle Rifle - Inaccurate burst-fire, No Safety-Lock and No Statistic Menu
M90 Tatical Shotgun - No Safety-Lock and No Statistic Menu

Last Chancer Trooper (Desired Loadout)
M6G Magnum - Inaccurate but has the needed Safty-Lock and Statistic Menu Needed
MA5D ICWS - Perfect Fit For Newbie and has the needed Safety-Lock and Statistic Menu
M90c CAWS - Same gun only it has the needed Safety Lock and Statistic Menu
M9 Bayonet Knife | Night - We didn't get the knife in the update like every starter marine did
-------------------------------------------------------------------------------------------------------------------------------
Last Chancer Sniper
M394 DMR - Inaccurate (Stability 66%) with low bullet count and crap damage
UNSC Sniper Rifle - No Safety-Lock, No Statistic Menu and Bad Damage
M7 SMG SIL - No Safety-Lock, No Statistic Menu, 2 Mags and Inaccurate/Sprayer
Magnum - No Safety-Lock and No Statistic Menu

Last Chancer Sniper (Desired Loadout)
M392 DMR - Low Bullet Count and a Stability of 75% but a well needed damage boost
SRS-97a CQC - 20 Shots but has the needed Safety-Lock and Statistic Menu.
M7 SMG - Not as quite but has the needed Safety Lock and Statistic Menu
M6G Magnum - Inaccurate but has the needed Safty-Lock and Statistic Menu Needed
M9 Bayonet Knife | Night - We didn't get the knife in the update like every starter marine did
Climb SWEP 2 - Every sniper needs this tool its the only way for sniper to get that needed view.
--------------------------------------------------------------------------------------------------------------------------------
Last Chancer Sniper Squad Lead
M394 DMR - Inaccurate (Stability 66%) with low bullet count and crap damage
UNSC Sniper Rifle - No Safety-Lock, No Statistic Menu and Bad Damage
M7 SMG SIL - No Safety-Lock, No Statistic Menu, 2 Mags and Inaccurate/Sprayer
Magnum - No Safety-Lock and No Statistic Menu
Pockets - Why its there I don't know
Binoculars - When you can't safety lock the sniper rifle

Last Chancer Sniper Squad Lead (Desired Loadout)
M392 DMR - Low Bullet Count and a Stability of 75% but a well needed damage boost
SRS-98a SOCOM - 20 Shots but has the needed Safety-Lock, Silence and Statistic Menu.
M7 SMG SIL by Piller - Has the needed Safety Lock, Silence and Statistic Menu
M6C Socom Magnum - Has needed Statistic Menu, Silence and Safety-Lock
Karambit Knife | Night - We didn't get the knife in the update like every starter marine did
Climb SWEP 2 - Every sniper needs this tool its the only way for sniper to get that needed view.
Pockets - No idea why they exist
Night Vision Binoculars - Sniper Leader with no sight at night is shamefully useless
----------------------------------------------------------------------------------------------------------------------------------
Last Chancer Medic
Defibrillator - No Changes Needed
Battle Rifle Arctic - Inaccurate burst-fire, No Safety-Lock and No Statistic Menu
Magnum - No Safety-Lock and No Statistic Menu
M7 SMG - No Changes Needed
Med Kit - No Changes Needed
M90 CAWS MK.1 - No Changes Needed


Last Chancer Medic (Desired Loadout)
Defibrillator - No Changes Needed
MA5C ICWS - Perfect Fit For CPL+ and has the needed Safety-Lock and Statistic Menu
M6G Magnum - Inaccurate but has the needed Safty-Lock and Statistic Menu Needed
M7 SMG - No Changes Needed
Med Kit - No Changes Needed
M90 CAWS MK.1 - No Changes Needed

M9 Bayonet Knife | Night - We didn't get the knife in the update like every starter marine did
----------------------------------------------------------------------------------------------------------------------------------
Last Chancer Heavy Specialist
M739 Saw - Its power alone voids the desire to have it seen safety locked or statically shown.
M90 CAWS MK.1 - No Changes Needed

Fragmentation Grenade - 1 tiny bomb
SLAM Anti-Personnel - Small explosive for pre determined entry of a building only

Last Chancer Heavy Specialist (Desired Loadout)
M739 Saw - Its power alone voids the desire to have it seen safety locked or statically shown.
M90 CAWS MK.1 - No Changes Needed

Rocket Launcher - Replaces the unused never replaced never useful explosive weaponry
M9 Bayonet Knife | Night - We didn't get the knife in the update like every starter marine did
-----------------------------------------------------------------------------------------------------------------------------------
Last Chancer Heavy Specialist Lead
M739 Saw - Its power alone voids the desire to have it seen safety locked or statically shown.
M90 CAWS MK.1 - No Changes Needed

Fragmentation Grenade - 1 tiny bomb
SLAM Anti-Personell - Small explosive for pre determined entry of a building only
Binoculars - No Changed Needed
Pocket - Not sure what this is for


Last Chancer Heavy Specialist Lead (Desired Loadout)
M739 Saw - Its power alone voids the desire to have it seen safety locked or statically shown.
M90 CAWS MK.1 - No Changes Needed

Rocket Launcher - Replaces the unused never replaced never useful explosive weaponry
M9 Bayonet Knife | Night - We didn't get the knife in the update like every starter marine did
Pocket - Optional
-----------------------------------------------------------------------------------------------------------------------------------
Last Chancer Heavy Medic Squad Lead
Defibrillator - No Changes Needed
Battle Rifle Arctic - Inaccurate burst-fire, No Safety-Lock and No Statistic Menu
Magnum - No Safety-Lock and No Statistic Menu
M7 SMG - No Changes Needed
Med Kit - No Changes Needed
M90 CAWS MK.1 - No Changes Needed


Last Chancer Heavy Medic Squad Lead (Desired Loadout)
Defibrillator - No Changes Needed
M6G Magnum - Inaccurate but has the needed Safty-Lock and Statistic Menu Needed
Rocket Launcher - Whats a heavy/leader without a rocket launcher?
M7 SMG - No Changes Needed
Med Kit - No Changes Needed
M90 CAWS MK.1 - No Changes Needed

M9 Bayonet Knife | Night - We didn't get the knife in the update like every starter marine did
------------------------------------------------------------------------------------------------------------------------------------
Last Chancer Commander
M90 CAWS MK.1 - No Changes Needed
M7 SMG - No Changes Needed

MA5D ICWS - Perfect Fit For Newbie and has the needed Safety-Lock and Statistic Menu
Magnum - No Safety-Lock and No Statistic Menu
M392 Binary Rifle - PK Weapon that isn't that great at clearing enemies


Last Chancer Commander (Desired Loadout)
M392 Binary Rifle - PK Weapon that isn't that great at clearing enemies
M7 SMG - No Changes Needed
M90 CAWS MK.1 - No Changes Needed

M6G Magnum - Inaccurate but has the needed Safty-Lock and Statistic Menu Needed
Night Vision Binoculars - The Leader with no sight at night is shamefully useless
M9 Bayonet Knife | Night - We didn't get the knife in the update like every starter marine did
-------------------------------------------------------------------------------------------------------------------------------------
 
Last edited:

Metall

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Age
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Location
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I approve but I would like add that LC's health was never 600. The heavy got 600 and it was paid to be set at 600. It was set to 450 with out the person who paid for the job's approval.
 

Lord Sugar

Hollowed
Joined
Sep 29, 2017
Messages
12
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Age
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I approve but I would like add that LC's health was never 600. The heavy got 600 and it was paid to be set at 600. It was set to 450 with out the person who paid for the job's approval.

Thank you for the info!
 

Killerstorm4

General Of The Air Force HaloRP
Joined
Feb 2, 2017
Messages
212
Points
28
Location
Florida, United States of America
Situation: Here's a list of the current Last Chancer loadouts and their flaws which will be replaced in comparison to another loadout that is much more needed and more balanced / desired for Last Chancers with statments as to why they make the loadouts more fair. Say what you want about the Last Chancers inability to heal past 100, starting hp of 450 when it was originally 600 for heavy class with the all other Last Chancers being 400 and their low numbers but the topic is specifically about the loadouts and their needed changes.

Last Chancer Trooper
M6M Magnum - No Safety-Lock and No Statistic Menu
UNSC Battle Rifle - Inaccurate burst-fire, No Safety-Lock and No Statistic Menu
M90 Tatical Shotgun - No Safety-Lock and No Statistic Menu

Last Chancer Trooper (Desired Loadout)
M6G Magnum - Inaccurate but has the needed Safty-Lock and Statistic Menu Needed
MA5D ICWS - Perfect Fit For Newbie and has the needed Safety-Lock and Statistic Menu
M90c CAWS - Same gun only it has the needed Safety Lock and Statistic Menu
M9 Bayonet Knife | Night - We didn't get the knife in the update like every starter marine did
-------------------------------------------------------------------------------------------------------------------------------
Last Chancer Sniper
M394 DMR - Inaccurate (Stability 66%) with low bullet count and crap damage
UNSC Sniper Rifle - No Safety-Lock, No Statistic Menu and Bad Damage
M7 SMG SIL - No Safety-Lock, No Statistic Menu, 2 Mags and Inaccurate/Sprayer
Magnum - No Safety-Lock and No Statistic Menu

Last Chancer Sniper (Desired Loadout)
M392 DMR - Low Bullet Count and a Stability of 75% but a well needed damage boost
SRS-97a CQC - 20 Shots but has the needed Safety-Lock and Statistic Menu.
M7 SMG - Not as quite but has the needed Safety Lock and Statistic Menu
M6G Magnum - Inaccurate but has the needed Safty-Lock and Statistic Menu Needed
M9 Bayonet Knife | Night - We didn't get the knife in the update like every starter marine did
Climb SWEP 2 - Every sniper needs this tool its the only way for sniper to get that needed view.
--------------------------------------------------------------------------------------------------------------------------------
Last Chancer Sniper Squad Lead
M394 DMR - Inaccurate (Stability 66%) with low bullet count and crap damage
UNSC Sniper Rifle - No Safety-Lock, No Statistic Menu and Bad Damage
M7 SMG SIL - No Safety-Lock, No Statistic Menu, 2 Mags and Inaccurate/Sprayer
Magnum - No Safety-Lock and No Statistic Menu
Pockets - Why its there I don't know
Binoculars - When you can't safety lock the sniper rifle

Last Chancer Sniper Squad Lead (Desired Loadout)
M392 DMR - Low Bullet Count and a Stability of 75% but a well needed damage boost
SRS-98a SOCOM - 20 Shots but has the needed Safety-Lock, Silence and Statistic Menu.
M7 SMG SIL by Piller - Has the needed Safety Lock, Silence and Statistic Menu
M6C Socom Magnum - Has needed Statistic Menu, Silence and Safety-Lock
Karambit Knife | Night - We didn't get the knife in the update like every starter marine did
Climb SWEP 2 - Every sniper needs this tool its the only way for sniper to get that needed view.
Pockets - No idea why they exist
Night Vision Binoculars - Sniper Leader with no sight at night is shamefully useless
----------------------------------------------------------------------------------------------------------------------------------
Last Chancer Medic
Defibrillator - No Changes Needed
Battle Rifle Arctic - Inaccurate burst-fire, No Safety-Lock and No Statistic Menu
Magnum - No Safety-Lock and No Statistic Menu
M7 SMG - No Changes Needed
Med Kit - No Changes Needed
M90 CAWS MK.1 - No Changes Needed


Last Chancer Medic (Desired Loadout)
Defibrillator - No Changes Needed
MA5C ICWS - Perfect Fit For CPL+ and has the needed Safety-Lock and Statistic Menu
M6G Magnum - Inaccurate but has the needed Safty-Lock and Statistic Menu Needed
M7 SMG - No Changes Needed
Med Kit - No Changes Needed
M90 CAWS MK.1 - No Changes Needed

M9 Bayonet Knife | Night - We didn't get the knife in the update like every starter marine did
----------------------------------------------------------------------------------------------------------------------------------
Last Chancer Heavy Specialist
M739 Saw - Its power alone voids the desire to have it seen safety locked or statically shown.
M90 CAWS MK.1 - No Changes Needed

Fragmentation Grenade - 1 tiny bomb
SLAM Anti-Personnel - Small explosive for pre determined entry of a building only

Last Chancer Heavy Specialist (Desired Loadout)
M739 Saw - Its power alone voids the desire to have it seen safety locked or statically shown.
M90 CAWS MK.1 - No Changes Needed

Rocket Launcher - Replaces the unused never replaced never useful explosive weaponry
M9 Bayonet Knife | Night - We didn't get the knife in the update like every starter marine did
-----------------------------------------------------------------------------------------------------------------------------------
Last Chancer Heavy Specialist Lead
M739 Saw - Its power alone voids the desire to have it seen safety locked or statically shown.
M90 CAWS MK.1 - No Changes Needed

Fragmentation Grenade - 1 tiny bomb
SLAM Anti-Personell - Small explosive for pre determined entry of a building only
Binoculars - No Changed Needed
Pocket - Not sure what this is for


Last Chancer Heavy Specialist Lead (Desired Loadout)
M739 Saw - Its power alone voids the desire to have it seen safety locked or statically shown.
M90 CAWS MK.1 - No Changes Needed

Rocket Launcher - Replaces the unused never replaced never useful explosive weaponry
M9 Bayonet Knife | Night - We didn't get the knife in the update like every starter marine did
Pocket - Optional
-----------------------------------------------------------------------------------------------------------------------------------
Last Chancer Heavy Medic Squad Lead
Defibrillator - No Changes Needed
Battle Rifle Arctic - Inaccurate burst-fire, No Safety-Lock and No Statistic Menu
Magnum - No Safety-Lock and No Statistic Menu
M7 SMG - No Changes Needed
Med Kit - No Changes Needed
M90 CAWS MK.1 - No Changes Needed


Last Chancer Heavy Medic Squad Lead (Desired Loadout)
Defibrillator - No Changes Needed
M6G Magnum - Inaccurate but has the needed Safty-Lock and Statistic Menu Needed
Rocket Launcher - Whats a heavy/leader without a rocket launcher?
M7 SMG - No Changes Needed
Med Kit - No Changes Needed
M90 CAWS MK.1 - No Changes Needed

M9 Bayonet Knife | Night - We didn't get the knife in the update like every starter marine did
------------------------------------------------------------------------------------------------------------------------------------
Last Chancer Commander
M90 CAWS MK.1 - No Changes Needed
M7 SMG - No Changes Needed

MA5D ICWS - Perfect Fit For Newbie and has the needed Safety-Lock and Statistic Menu
Magnum - No Safety-Lock and No Statistic Menu
M392 Binary Rifle - PK Weapon that isn't that great at clearing enemies


Last Chancer Commander (Desired Loadout)
M392 Binary Rifle - PK Weapon that isn't that great at clearing enemies
M7 SMG - No Changes Needed
M90 CAWS MK.1 - No Changes Needed

M6G Magnum - Inaccurate but has the needed Safty-Lock and Statistic Menu Needed
Night Vision Binoculars - The Leader with no sight at night is shamefully useless
M9 Bayonet Knife | Night - We didn't get the knife in the update like every starter marine did
-------------------------------------------------------------------------------------------------------------------------------------
Last Chancers is a donator squad nothing is to be changed unless it’s paid for, that’s why you didn’t get anything in the update.
 

Lord Sugar

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Joined
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Messages
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Points
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Age
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Last Chancers is a donator squad nothing is to be changed unless it’s paid for, that’s why you didn’t get anything in the update.

Killerstorm, I understand your feelings about how there is way too much work and it needs to be compensated if its going to get any attention towards it, but please hear me and let me tell you something- these aren't upgrades these are changes to fix an ongoing issues that reside in this squad alone. Everything has already been paid off in droves of cash from Dark Spear if you don't believe me its still a squad that assist in the UNSC's with a beautiful amount of lore and diversity. The only way to see this squad is by being in it and having seen all its issues. All we are asking is that someones updates the squad like any other as if it was made the same day. Otherwise people are going to look at this squad and say "Wow, you paid to have this outdated squad? What a rookie job." and I really don't want them to say that becuase it would give the wonderful staff of Halo RP a bad name.
 

Killerstorm4

General Of The Air Force HaloRP
Joined
Feb 2, 2017
Messages
212
Points
28
Location
Florida, United States of America

Killerstorm, I understand your feelings about how there is way too much work and it needs to be compensated if its going to get any attention towards it, but please hear me and let me tell you something- these aren't upgrades these are changes to fix an ongoing issues that reside in this squad alone. Everything has already been paid off in droves of cash from Dark Spear if you don't believe me its still a squad that assist in the UNSC's with a beautiful amount of lore and diversity. The only way to see this squad is by being in it and having seen all its issues. All we are asking is that someones updates the squad like any other as if it was made the same day. Otherwise people are going to look at this squad and say "Wow, you paid to have this outdated squad? What a rookie job." and I really don't want them to say that becuase it would give the wonderful staff of Halo RP a bad name.
If you really want changes talk to Dark spear I can't authorize changes to donator squads even in the Revamp
 

[RS]Simmons

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Oct 23, 2017
Messages
2
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Age
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Location
Arizona, United States of America
Last Chancer Trooper (Desired Loadout)
M6G Magnum - Inaccurate but has the needed Safty-Lock and Statistic Menu Needed
MA5D ICWS - Perfect Fit For Newbie and has the needed Safety-Lock and Statistic Menu
M90c CAWS - Same gun only it has the needed Safety Lock and Statistic Menu
M9 Bayonet Knife | Night - We didn't get the knife in the update like every starter marine did
-------------------------------------------------------------------------------------------------------------------------------
I would like this loadout alot better considering I myself am a LCT it would boost my overall effectiveness in the field and protecting naval. Plus with safety lock it would look better when escorting a naval around instead of walking and holding a gun up at someone now who would want that?
 

SparrowsT

Bored :|
Years of Service
Joined
Aug 21, 2017
Messages
77
Points
8
Location
Mexico
I agree with this, but only problem is that is a donator group so to be changed i think they need permission.



HALO RP CHARACTERS.

ODST MED HMC Sparrow.
ONI S1 MED CWO3 Tarkov.
 

DraconicRebel

King of all Dragons
Years of Service
Joined
Oct 10, 2017
Messages
43
Points
8
Age
26
Location
California, United States of America
Situation: Here's a list of the current Last Chancer loadouts and their flaws which will be replaced in comparison to another loadout that is much more needed and more balanced / desired for Last Chancers with statments as to why they make the loadouts more fair. Say what you want about the Last Chancers inability to heal past 100, starting hp of 450 when it was originally 600 for heavy class with the all other Last Chancers being 400 and their low numbers but the topic is specifically about the loadouts and their needed changes.

Last Chancer Trooper
M6M Magnum - No Safety-Lock and No Statistic Menu
UNSC Battle Rifle - Inaccurate burst-fire, No Safety-Lock and No Statistic Menu
M90 Tatical Shotgun - No Safety-Lock and No Statistic Menu

Last Chancer Trooper (Desired Loadout)
M6G Magnum - Inaccurate but has the needed Safty-Lock and Statistic Menu Needed
MA5D ICWS - Perfect Fit For Newbie and has the needed Safety-Lock and Statistic Menu
M90c CAWS - Same gun only it has the needed Safety Lock and Statistic Menu
M9 Bayonet Knife | Night - We didn't get the knife in the update like every starter marine did
-------------------------------------------------------------------------------------------------------------------------------
Last Chancer Sniper
M394 DMR - Inaccurate (Stability 66%) with low bullet count and crap damage
UNSC Sniper Rifle - No Safety-Lock, No Statistic Menu and Bad Damage
M7 SMG SIL - No Safety-Lock, No Statistic Menu, 2 Mags and Inaccurate/Sprayer
Magnum - No Safety-Lock and No Statistic Menu

Last Chancer Sniper (Desired Loadout)
M392 DMR - Low Bullet Count and a Stability of 75% but a well needed damage boost
SRS-97a CQC - 20 Shots but has the needed Safety-Lock and Statistic Menu.
M7 SMG - Not as quite but has the needed Safety Lock and Statistic Menu
M6G Magnum - Inaccurate but has the needed Safty-Lock and Statistic Menu Needed
M9 Bayonet Knife | Night - We didn't get the knife in the update like every starter marine did
Climb SWEP 2 - Every sniper needs this tool its the only way for sniper to get that needed view.
--------------------------------------------------------------------------------------------------------------------------------
Last Chancer Sniper Squad Lead
M394 DMR - Inaccurate (Stability 66%) with low bullet count and crap damage
UNSC Sniper Rifle - No Safety-Lock, No Statistic Menu and Bad Damage
M7 SMG SIL - No Safety-Lock, No Statistic Menu, 2 Mags and Inaccurate/Sprayer
Magnum - No Safety-Lock and No Statistic Menu
Pockets - Why its there I don't know
Binoculars - When you can't safety lock the sniper rifle

Last Chancer Sniper Squad Lead (Desired Loadout)
M392 DMR - Low Bullet Count and a Stability of 75% but a well needed damage boost
SRS-98a SOCOM - 20 Shots but has the needed Safety-Lock, Silence and Statistic Menu.
M7 SMG SIL by Piller - Has the needed Safety Lock, Silence and Statistic Menu
M6C Socom Magnum - Has needed Statistic Menu, Silence and Safety-Lock
Karambit Knife | Night - We didn't get the knife in the update like every starter marine did
Climb SWEP 2 - Every sniper needs this tool its the only way for sniper to get that needed view.
Pockets - No idea why they exist
Night Vision Binoculars - Sniper Leader with no sight at night is shamefully useless
----------------------------------------------------------------------------------------------------------------------------------
Last Chancer Medic
Defibrillator - No Changes Needed
Battle Rifle Arctic - Inaccurate burst-fire, No Safety-Lock and No Statistic Menu
Magnum - No Safety-Lock and No Statistic Menu
M7 SMG - No Changes Needed
Med Kit - No Changes Needed
M90 CAWS MK.1 - No Changes Needed


Last Chancer Medic (Desired Loadout)
Defibrillator - No Changes Needed
MA5C ICWS - Perfect Fit For CPL+ and has the needed Safety-Lock and Statistic Menu
M6G Magnum - Inaccurate but has the needed Safty-Lock and Statistic Menu Needed
M7 SMG - No Changes Needed
Med Kit - No Changes Needed
M90 CAWS MK.1 - No Changes Needed

M9 Bayonet Knife | Night - We didn't get the knife in the update like every starter marine did
----------------------------------------------------------------------------------------------------------------------------------
Last Chancer Heavy Specialist
M739 Saw - Its power alone voids the desire to have it seen safety locked or statically shown.
M90 CAWS MK.1 - No Changes Needed

Fragmentation Grenade - 1 tiny bomb
SLAM Anti-Personnel - Small explosive for pre determined entry of a building only

Last Chancer Heavy Specialist (Desired Loadout)
M739 Saw - Its power alone voids the desire to have it seen safety locked or statically shown.
M90 CAWS MK.1 - No Changes Needed

Rocket Launcher - Replaces the unused never replaced never useful explosive weaponry
M9 Bayonet Knife | Night - We didn't get the knife in the update like every starter marine did
-----------------------------------------------------------------------------------------------------------------------------------
Last Chancer Heavy Specialist Lead
M739 Saw - Its power alone voids the desire to have it seen safety locked or statically shown.
M90 CAWS MK.1 - No Changes Needed

Fragmentation Grenade - 1 tiny bomb
SLAM Anti-Personell - Small explosive for pre determined entry of a building only
Binoculars - No Changed Needed
Pocket - Not sure what this is for


Last Chancer Heavy Specialist Lead (Desired Loadout)
M739 Saw - Its power alone voids the desire to have it seen safety locked or statically shown.
M90 CAWS MK.1 - No Changes Needed

Rocket Launcher - Replaces the unused never replaced never useful explosive weaponry
M9 Bayonet Knife | Night - We didn't get the knife in the update like every starter marine did
Pocket - Optional
-----------------------------------------------------------------------------------------------------------------------------------
Last Chancer Heavy Medic Squad Lead
Defibrillator - No Changes Needed
Battle Rifle Arctic - Inaccurate burst-fire, No Safety-Lock and No Statistic Menu
Magnum - No Safety-Lock and No Statistic Menu
M7 SMG - No Changes Needed
Med Kit - No Changes Needed
M90 CAWS MK.1 - No Changes Needed


Last Chancer Heavy Medic Squad Lead (Desired Loadout)
Defibrillator - No Changes Needed
M6G Magnum - Inaccurate but has the needed Safty-Lock and Statistic Menu Needed
Rocket Launcher - Whats a heavy/leader without a rocket launcher?
M7 SMG - No Changes Needed
Med Kit - No Changes Needed
M90 CAWS MK.1 - No Changes Needed

M9 Bayonet Knife | Night - We didn't get the knife in the update like every starter marine did
------------------------------------------------------------------------------------------------------------------------------------
Last Chancer Commander
M90 CAWS MK.1 - No Changes Needed
M7 SMG - No Changes Needed

MA5D ICWS - Perfect Fit For Newbie and has the needed Safety-Lock and Statistic Menu
Magnum - No Safety-Lock and No Statistic Menu
M392 Binary Rifle - PK Weapon that isn't that great at clearing enemies


Last Chancer Commander (Desired Loadout)
M392 Binary Rifle - PK Weapon that isn't that great at clearing enemies
M7 SMG - No Changes Needed
M90 CAWS MK.1 - No Changes Needed

M6G Magnum - Inaccurate but has the needed Safty-Lock and Statistic Menu Needed
Night Vision Binoculars - The Leader with no sight at night is shamefully useless
M9 Bayonet Knife | Night - We didn't get the knife in the update like every starter marine did
-------------------------------------------------------------------------------------------------------------------------------------
Yo man, i maybe not a last chancer, but i guess i can agree with this.
 

Killerstorm4

General Of The Air Force HaloRP
Joined
Feb 2, 2017
Messages
212
Points
28
Location
Florida, United States of America
Last Chancer Trooper (Desired Loadout)
M6G Magnum - Inaccurate but has the needed Safty-Lock and Statistic Menu Needed
MA5D ICWS - Perfect Fit For Newbie and has the needed Safety-Lock and Statistic Menu
M90c CAWS - Same gun only it has the needed Safety Lock and Statistic Menu
M9 Bayonet Knife | Night - We didn't get the knife in the update like every starter marine did
-------------------------------------------------------------------------------------------------------------------------------
I would like this loadout alot better considering I myself am a LCT it would boost my overall effectiveness in the field and protecting naval. Plus with safety lock it would look better when escorting a naval around instead of walking and holding a gun up at someone now who would want that?
Problem is the weapons you have are what Dark Spear paid for he wanted those guns for his squad, I don’t think a donator squad has ever had a buff for free and it would be unfair to the squads that did have to pay for buffs like Valkyrie. My stance towards it is that it’s highly unlikely of being approved though not impossible.
 

Killerstorm4

General Of The Air Force HaloRP
Joined
Feb 2, 2017
Messages
212
Points
28
Location
Florida, United States of America
Killer, Dark spear paid for Heavy and heavy squad lead to have 600 But some one... changed in to 450 and it pissed him off... at least change it back.
Again can not touch a donator class literally arsenal put a note next to all the donator hps that say —Do not touch or I will rip your head off :) -Arsenal
 

Jai

Ex Forum Manager | Ex Nomad Spartan Team Creator
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Mar 13, 2017
Messages
438
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Age
25
I'm moving this to job changes, or whatever it's called. It doesn't belong here if you want weapons adjusted.

Though I'm guessing for my own squad I'll have to pay as well, although my weapons are currently broken in the main server and event server.
 

Aible Reins

Rhino Enthusiast
Years of Service
Halo Representative
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Apr 18, 2017
Messages
223
Points
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Age
24
I'm moving this to job changes, or whatever it's called. It doesn't belong here if you want weapons adjusted.

Though I'm guessing for my own squad I'll have to pay as well, although my weapons are currently broken in the main server and event server.

I think a removal of a donated for weapon is different than a redo of a class... right?
 

Lord Sugar

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Sep 29, 2017
Messages
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Look we got the permission from the head of Last Chancers and everyone supports for the changes, now all we need is someone to approve it and start the process. These load out changes will only make the Last Chancer's look more professional, improve tactical flexibility and show off what a donation of 1k can get you which will advertise Revival Server's donation shop as something more worth investing in.
 
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