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Crimson's (Travar) GM Application

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Travar

Hollowed
Joined
Mar 1, 2018
Messages
4
Points
8
Location
Illinois, United States of America
Crimson's (Travar) Gamemaker Application.

Steam ID:
My STEAM ID is STEAM_0:0:62467440.

What are the current names you have in game?:
UNSCMC R59 Cpl Crimson
Faust Agent Illinois

How long have you been a part of the server?:
I was on the server from 2017 - 2019 with breaks here and there. I have recently rejoined, and I am currently on my third week of being back.

Do you have any bans/warnings?:
None that I am aware of.

What were these bans for?:
N/A.

What is your age? [Minimum 15]:
I am 18.

Do you have a microphone?:
Yes, I have a microphone.

Do you have TeamSpeak?:
Yes, I do.

What is your name in TeamSpeak?:
Crimson (Travar) | Illinois

Do you have Discord?:
Yes

What is your discord ID?:
Tony (Travar)#4933


Are you currently staff on a different server? Are you willing to leave that staff position for the one you are applying for?:
I am currently not staff on a different server.


---------------------------------------------------------------------------------------------------------------------


Experience with staffing [ULX, other servers, etc.]:


  • Diabolic Halo RP-
    GM, Mod. [Year Unknown]

  • Burning Vengeance-
    Co-owner, Community Manager, Head-Admin. [Year Unknown]

  • Exclusive Gaming/Unity Networks-
    I was a Senior Admin and Senior GM for their Halo RP server. [Year Unknown]

  • Critical Corn Gaming-
    Mod for Dark RP. [Year Unknown]

  • New World Authority-
    Admin for Dark RP. [Year Unknown]

  • Imperium Gaming-
    WW2 - Admin. [Year Unknown]

    WW1- I was the interim Head Admin for a little bit, mainly was a Senior Admin and GM. [Year Unknown]

    H.E.C.U. RP- Mod and GM. [Year Unknown]

    WW1 ( Nut script)- I was an Admin for a bit to help out the start of the server. [Year Unknown]

    Global Admin- Global Admins went to each server on Imperium Gaming and monitored the performance of the Staff/GM team on the server they were on. They would spend a set amount of time and document what they see, as well as assist as much as they can. They would play normally and also record the players opinions on the server, as well as their opinions on the staff. Each Global Admin was given the ULX Rank of Admin on each server. I was the CST Timezone Global Admin for a bit.

  • Gaming light-
    SCPRP- Event Team Leader and Admin. Event Team Leader | Senior Event Team from 2020-2021.

  • Revival Servers-
    SCPRP- Gamemaker and Moderator [2018]
    HaloRP- Gamemaker [2018 - 2019?]

  • I have been staff/GM for more servers, but I can't remember the names because of how long ago they were.

How active are you on the server?:
I try to get on every day, and I usually tend to stay on for ≈5 hours.


When are you usually available? [Days of Week/Time/Time zone]:

Monday- ≈5:00 PM CST to ≈10:30 PM CST

Tuesday- Varies, usually available from ≈3:00 PM CST to ≈10:30 PM CST?

Wednesday- ≈4:30 PM CST to ≈10:30 PM CST

Thursday- ≈4:30 PM CST to ≈10:30 PM CST

Friday- Varies, usually available from ≈ 7:00 CST to ≈ 11:30 CST

Saturday- Varies depending on my schedule. Definitely available from 7:00 CST and on.

Sunday- Varies depending on my schedule. Definitely available from 7:00 CST and on.Varies depending on my schedule.


What do you believe to be your best qualities that can contribute to being a Gamemaker?:
I believe my best qualities that can contribute to being a Gamemaker are the following: experience, understanding of lore, ability to work with others, understanding of roleplay, ability to multi-task, and the ability to adapt. I have been Gamemaker quite a few times in my past and have experienced being a Gamemaker for Revival in the past as well. I believe my past experience with hosting events would bring a beneficial outcome for immediately getting up to speed with how Revival currently runs their events. In my experience I have learned to not be afraid to ask for help or to admit when you are hitting a stump in thinking of ideas for an event. Experience in my opinion is a highly beneficial attribute that would contribute greatly to being a Gamemaker for the server. Understanding the lore and how roleplay works is an important quality that contributes to being a Gamemaker. I know and understand the lore of Halo, as well as I have researched the lore of the server itself. I know what the lore entails and know what events would be too crazy or unreasonable, even for the Halo Universe itself. I understand how proper roleplay would be done and how to keep the roleplay moving smoothly. Roleplay is one of the biggest things of being a Gamemaker for this server, without roleplay then events would be simple and be too straight forward. I can multi-task, which is an important quality that contributes to being a Gamemaker. The ability to pay attention to what is happening in RP, spawning enemies, and keeping track of everyone's progress is something I can do. I honestly would prefer to have someone else with me to help get everything done faster so the event can get done smoothly. However, if I must do it alone I absolutely can. I know how to adapt to situations that were not predicted and keep things running on smoothly. Such situations could be the map you chose does not work, the server is too laggy, or something is broken. I would usually have a backup plan either way in case that something went wrong, but you can't always predict everything. I am able to adapt to situations and keep everything running without causing a major holdup. I believe all of these qualities would contribute highly and I can display all of these qualities when required to.


What do you plan to do as a Gamemaker?: [50+ Words]
I plan to do a lot of things as a Gamemaker. I mainly plan to make quality events that include everyone and ensure no one is sitting around doing nothing for extended periods of time. I plan to make a large variety of events to mix it up and keep it fun for everyone. I want to do events that seem different than what everyone is used to. I plan to use all the maps that are available to me and think of creative uses for the maps that seem unique. I plan to help out all my fellow Gamemakers and ask if they need my help with their events. I also plan to do events on map to keep things interesting in between the off-map events. I want to bring out more intense events that bring a different atmosphere to them. Intense events that bring out adrenaline in you, the ones that make you feel like you actually went through that. Events that make you experience it a whole different way. Basically, recreating the actual feel of a warzone and making you feel like you are there in the moment. I plan to experiment with many things to see what works and share what I find with my fellow Gamemakers. Anything I make or find out I plan to share for anyone to use, as long as I receive credit for each creation. I also plan to include everyone in my events and ensure tasks are given out to all Factions. My main plans are to bring out more intensity in events, bring out some more passive roleplay for everyone, include everyone in my events, and work together with my fellow Gamemakers to pump out quality events together. I plan to do a lot within Gamemaker and try out new things, as well as re-introduce the old with new twists.

What 10 Commands do you know about that are in SAM and what exactly do they do?:

!giveammo [target] [amount] : This command gives the target ammo to the weapon they are currently holding, as well as ammo in general to them if they are not holding anything. The amount specified would be given to the target through this command.

!god [target] : This command enables god mode, a state in which you can't be damaged and ensures your health with not lower, to the person that is targeted.

!slay [target] : This command simply kills the target. It does nothing fancy, it basically just kills the target.

!cloak / !uncloak [target] : !cloak makes the target invisible and unable to be seen. !unloak makes the target visible again.

!freeze / !unfreeze [target] : !freeze locks the target in place and ensures they can't move.

!goto [target] : This command sends you to the target specified.

!bring [target] : This command brings the target specified to you.

!hp [target] : This command changes the Health Point amount of the target specified.

!setmodel [target] [model] : This command sets the model of the target using the specified model.

!strip [target] : This command removes all weapons / sweps from the target's inventory.



What is In character and what is Out of character?:

In-Character:

In Character means things taken seriously and can be used within RP. Meaning if you say something then that information is known to the people who heard it for that Character. Basically, information that can be used within RP. Such as if you tell one person something, and they hop on their other character and say what you told that one specific person then it is against the rules. In Character can also mean what your Character would do, patterns and actions they would do. All voice chat is considered IC if it is not used within an OOC area.

Out of Character:
Out of character means something that is taken out of RP. Information that can NOT be used within RP or In Character. If you say something OOC and it is used within In-Character, then that is against the rules. OOC is information that is not taken seriously and that cannot be used in RP. The recruit room, Staff sits, and designated OOC areas are used to speak out of OOC with your voice. Using your voice chat in a non-OOC area will be taken as IC.

Do you believe you are able to work with a myriad of different people, some of which may have different opinions than yours?:
Yes, I do believe I am able to work with others that may have different opinions than mine. If they have a different opinion than me, then we would talk it out and see what is exactly different and resolve it. If it is not resolvable, then it is ultimately up to the person hosting the event on how it goes (Unless if a Senior GM+ steps in because of what they are seeing). I am able to work with anyone though, and I am willing to resolve any different opinions to resolve both parties.


What do you believe the job of a Gamemaker entails?:
The job of a Gamemaker is to create Roleplay, Events, and further the RP on the server more through their actions. They create Roleplay and make Events to bring a unique experience to players, as well as to keep the players involved in the server. Gamemakers immerse the players into RP by creating these events. They make these events to make the players feel like they are right there experiencing this all for themselves. They make Passive RP and immersive Events to create unique interactions that can only be brought properly by a Gamemaker.


Give us a full event idea that you have. [3+ Paragraphs]:

"Operation: Fallen Star"

Yesterday at approximately 21:13 a UNSC protected Civilian Transport "CT-PC X1892 - The Star Gazer" went off their designated travel path and then went offline over an uncharted planet. This uncharted planet is in a cluster of uncharted planets and has been given the designation of "UPCL - 502 'Lieos' ". In response to the Transport going offline, the UNSC sent a reconnaissance force to scout the planet and attempt to locate the Transport. After the force surveyed the planet in attempts to locate the transport, the transport was found crashed into a cove on a large tropical island. The island was given the codename "Gambit" and is designated as a Hostile Island. The force discovered Covenant forces occupying the Island and further scouting showed traces of the passengers of the Civilian Transport being taken deeper into the island. A civilian body and belongings of human civilians could be identified on the beach head. Covenant emplacements were set up all over the island and Covenant forces appeared to be stationed on the island to defend it. It is unknown at the time how large exactly the Covenant forces are due to the tree cover. There are other islands and land masses that stretch out all over the planet. The reconnaissance force was unable to confirm if other islands in the vicinity of "Gambit" contained Covenant forces. The operation is to go in and to attempt to rescue the captured Civilians from the island. The other objective of this operation is to investigate the Covenant's purpose for occupying this island longer than needed. As well as investigate the purpose behind the Covenant appearing at "CT-PC X1892" in the first place.

Reconnaissance Picture of the Island

The terrain of "Gambit" is of a Tropical Island, being completely surrounded by water. The island itself is large and has difficult terrain to navigate. Deeper in the island has narrow paths, rivers, and streams that make armored vehicles difficult to use. Armored vehicles will only be utilized on the first half of the island. The armored vehicles will be deployed on the beach head and on the more open areas of the island to secure it. Warthogs and Jackrabbits will be authorized for use all over the Island. There are plenty of areas for the Covenant to hide on this island which make it a highly dangerous environment. Once the main Covenant force is driven deeper into the island, expect grueling and harsh guerilla warfare. Getting onto the island will be highly difficult due to the AA structures set up on the island. On the island there are multiple T-26 ASG Anti-Air turrets placed around the island on every side. There are 3 Heavy AA Gun Towers on the island. One of the East and West side of the island with optimal views to cover each side. In the middle of the beach is a Heavy AA Gun Tower that is covering the center of the island. It has also been confirmed that there is a Wraith on the beach. Due to these circumstances the method of approach has been adapted. There is an island in the vicinity of "Gambit" that has been surveyed and designated as a Safe Staging Area. The Island has already been prepped as a staging area by the recon force and an engineer squad that arrived on the island to prep it. The UNSC and Allied Forces will deploy to the staging area; then will get prepared to head out to the Island by Pelicans, Falcons, and Phantoms. Jet packs will be allowed for this mission to those who are allowed to have them. There will be different objectives for this operation and all forces will play an important part in this operation.

The First Objective is to take down the 3 AA Gun Towers located on the Island. SOCOM combined with ODSTs will take on the beach and clear it out, as well as take out the center AA turret with explosives. SOCOM will use Falcons to fly to the center and do a hot zone drop. As SOCOM goes in, ODSTs will drop on the Beach and use their pods as cover. Those in SOCOM who have Jetpacks may drop out of the Falcon early and attempt to flank the center. As they are going in to destroy the center turret and clear the beach head, the other two turrets will be attacked at the same time. The West Turret will be taken out by HoJ, SoS, and Freelancers. They will fly in and do a hot drop into the area to clear the area and then take out the turret using explosives. The East side turret will be taken out by ONI, Spartans, Naval, and MP using explosives as well. As each turret goes down, each group will stay at their designated side and secure it. They are to not move forward until all 3 Turrets are down. When the third tower falls is when a pelican full of the Marines, Army, and any other forces will move onto the beach head, dropping off all of the personnel onto the beach. The Pelican will be carrying an Armored Vehicle as well to aid in the securing of the Beach. The Marines, Army, and any leftover personnel that are not affiliated with the aforementioned forces that were assigned a side will secure the center. The forces that landed at the beach will build a FOB at the Beach LZ. As the first half of the Island is secured, the Secondary Primary Objective will begin.

The Second Objective is to sweep the Island to locate the missing Civilians and ensure they get evacuated to the staging area. After the Beach LZ has been cleared, Warthogs / Prowlers may be called in to navigate the Island faster. Army, Naval, MP, and a few Marines who volunteer to stay back at the Beach LZ will secure the Beach / FOB to defend it. SoS, HoJ, and Freelancers will push up through the West side of the Island to secure it. ONI and Spartans will continue to move up through the East side and secure that side. SOCOM, ODSTs, and Marines will push through the center of the Island and sweep the center. As the Resurrection Detachment Forces move throughout the Island, they will discover an entrance to a cave blocked off by a Forcefield wall. The terminal to disable the forcefield appears to be located on the island somewhere. The terminal must be accessed to turn off the forcefield wall to access the caves. Once the terminal gets accessed the following forces will move into the caves to secure the civilians: ODSTs, SOCOM, ONI, Spartans. ODSTs and SOCOM will focus on extracting the Civilians to the LZ as ONI/Spartans move onto their personal objective. As the cave force moves deeper in the denser the Covenant forces appear. The force begins to notice mining equipment and obvious telltale signs of a mining site. It appears the Covenant were here to strip this Island of minerals/materials then move on to the next Island to strip the Planet of its resources. The exact resource that the Covenant are mining for is currently unknown at this moment without being researched. As the Civilians were extracted off Island to the LZ, ONI/Spartans would be continuing their side mission. The Resurrection Detachment would then continue to secure the Island until all of the Civilians have been extracted.


The Third Objective is an objective given to ONI/Spartans through a private briefing. The passenger list on the Civilian Transport confirmed an alias name of a UNSC Deserter that defected for the URF that holds a memory card containing multiple safe house locations on heavily populated URF territory, as well as personal information on UNSC Informants that have been providing information on the URF to the UNSC. ONI and Spartans are to locate this deserter among the Civilians, then bring him in for interrogation. Ensuring they retrieve the memory card from him. The alias name of the deserter is "Jack Halligan". They are 5'9" with brown eyes, brown hair, a scar on their right cheek, and they should have a tattoo of a Red Skull on their right shoulder.

As the Civilians are extracted and the Island is cleared from Covenant threats, Resurrection Detachment will begin to prepare to exfil back to the staging area. From the staging area they will return back to the Event Horizon. The FOB will stay there and UNSC barricades that were set up will stay on the Island. As the detachment begins to exfil from the Island, a UNSC Occupation Force moves in on the Island to set up operations on the Island to research the minerals. This FOB will also serve as a secondary staging area for the campaign of investigating the unknown rare material the Covenant sought. After everything has been settled, debrief will be held back on base, or the ODP depending on where we are currently stationed. ONI and Spartans will receive their own debrief regarding their mission.

Did any current Gamemaker refer you to apply?:
Yes.

Who?:
Butters, Preston


I, Travar/Crimson, Agree and understand that I am not staff, and it is not my job to do staff duties, unless there is 0 staff on I will not use my commands unless needed. I also agree that I will not noclip/abuse my powers.

I, Travar/Crimson, acknowledge that this application is to be filled out with complete honesty. Being accepted will hold me at a higher standard in behavior and demeanor. Not doing my job or abusing will result in a warning or a demotion.


I, Travar/Crimson, swear to uphold the server rules, and enforce them. I will make sure to stay within the limits and rights given to me by my assigned rank within GM's, as well as keep a calm head and clear judgement when dealing with staff and or players, in order to ensure fairness to all who join the server.


And that if I, Travar/Crimson, am found in violation of the rules I swore to uphold, and of this contract that I can and will be removed from GM's and or staff and forever barred from Re-Applying, along with any other Consequences that are deemed Necessary.
 

Nebula

Punished Nebula
Joined
May 12, 2020
Messages
42
Points
8
Age
19
Location
Cygnus II
+1 Dude has kinda asked around for GM questions and has made a full operation document AND dupe without even being a GM, dude has serious commitment, puts in a lot more detail than current GM's too. Consider this one.
 

Moth

Hollowed
Halo RP
Joined
Jul 29, 2021
Messages
21
Points
3
Age
21
+1 Probably the best application I have ever seen. Crimson is someone I really respect and would make an amazing GM.
 

King

King | | Caesar
Server Manager
Joined
Mar 2, 2019
Messages
122
Points
18
Location
Null
ACCEPTED
Speak with the aHGM or HGM to get trained.
 
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